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Showing posts with label IPhone. Show all posts
Showing posts with label IPhone. Show all posts




After some rumblings this past March, Microsoft has now officially joined the iPhone development community with Seadragon Mobile, a free app that lets you "infinite zoom" gigapixel-sized images. Although Seadragon is available as a Silverlight application on the desktop, Microsoft isn't bringing Silverlight to the iPhone, so don't get your hopes up -- this is probably just a custom implementation. We're itching to see if the company has any more apps in the pipeline -- we'll wish for an Office editor, but expect a Minesweeper variant.
Citrix and Apple have been linked before under less positive terms, but word on the street has it that the former will soon be expanding its desktop virtualization software onto the iPhone. If successful, PC and Mac users would be able to access the same desktop session on their iPhone and their desktop, and moving "seamlessly between the two" would be a lesson in simplicity. Reportedly, the capability will be a part of the outfit's App Receiver, which is described as "a software client that would be installed on both a user's computer and mobile phone, and work in conjunction either with Citrix's desktop virtualization software or its XenApp Windows application delivery system." Of course, this type of setup isn't exactly new territory, but it certainly has yet to catch on in a big way. Who knows -- maybe this is the big break virtualization has been waiting for.

It's been a long time coming, but we've finally found a KIRF suitable to become the one and only successor to our very first "Keepin' it real... WTF?!" This here iPhone -- which is little more than a familiar chassis with a lead weight and a small amount of internal hardware -- is reportedly used by scammers in Russia in order to barter for train tickets, grub, etc. In essence, the phone has just enough electronics within it to give the appearance of a "boot up" sequence, complete with the Apple logo; the scammer in possession of it then explains that the battery is simply drained, but that it will work perfectly fine once charged. After any given sucker hands over something quite valuable in exchange for this heap, he / she proceeds to crush it into a million pieces while cursing the unknown name of whoever fooled them in the first place. Moral of the story? Stay sharp, street traders.

Those that know me are aware of my addiction to World of Warcraft. There have been talks at Blizzard about creating a mobile version of the game, likely as some sort of add-on rather than a full-fledged version. Naturally, the iPhone would be the perfect platform for such a title, however, with a recent merger, it's possible that this project may never see the light of day.

Recently Activision and Blizzard merged to form Blizzard Activision, which is now one of the largest gaming companies in the world. Unfortunately in the process, one of the smaller companies was virtually eliminated. Vivendi (the smaller company) happens to have their own mobile gaming division, which was most likely to be the one working on the mobile WoW title.

While Blizzard never confirmed that they were indeed going to make a mobile version of WoW, it seems that this recent merger may very well destroy any chance that it had. I still have my hopes up for an application that will allow me to buy and sell my goods on the auction house, and perhaps even chat with my guild mates via the iPhone. Perhaps we'll hear something at Blizzcon later this year.

[via WoWinsider]



iFonz is a clone of iPhone interface, with a lots of customization and a fully graphical design and animations for Windows Mobile 5/6 written in .NET ( you need the .Net Compact Framework for this to work )

Requirements:
- Pocket PC with Windows Mobile 5 or 6
- Microsoft .NET Compact Framework 3.5

Installation :
- Uninstall older version
- Extract CAB, copy in Pocket PC and install
- Soft Reset Pocket PC

How to :
- If you use ILauncher or other launcher program consider to uninstall it for best use of iFonz
- If you wnat enter directly on the General Settings click on the link in Programs Folder "iFonz Settings"
- To open General Settings Tap and Hold on background
- To open Icon Settings Tap and Hold on desired icon
- To enable/disable Windows Startup open General Settings and check/uncheck the option
- To save/load Themes and settings Tap and Hold on Battery and click on Themes->Load/Save and choose the file
- To minimize Tap and Hold on Battery in the main screen and click on minimize
- To view all Pocket PC status info Tap and Hold on Battery in the main screen and go to Status menu
- To view AM/PM hour go to Regional Settings in your pocket pc and set correctly your Timezone and Time settings
- To exit click on battery in the main screen
- To add shortcut to a folder in the command line use "\windows\fexplore.exe" and in the argument set the folder path
- To add shortcut to a midlet java in the command line use "[the path of your java manager]" and in the argument set the parameter of your java application (Es: Command: "\windows\jmm.exe" Arguments:"-r"Gmail","Google","Gmail")
- To add shortcut to an internet address write in command line the internet address
- To Copy/Swap an icon tap and hold on 1 icon and choose Copy/Swap and after tap and hold another icon and choose Paste here/Swap here
- If iFonz close when hit the "Red Button" after a call, assign a specific button of your PPC for restart it, set it in PPC settings
- If your Pocket PC is old or slow go to General Settings and disable all Special Effects and set Animation to "Nothing"
- If you do a lot of changes in General Settings and iFonz become slow, restart it
- To go in debug mode create a file "Debuco" in the iFonz directory and use the program. In the folder i create a new text file called Logfile.txt with all operations and errors
- For lock device and show a big image of caller whe you receive a call use S2U2 program (The best ever from A_C)

DOWNLOAD HERE

IPhone Has Had Minimal Impact on verizon

Posted by loudfrogs On 4:14 AM 0 comments

The Apple/AT&T iPhone had a minimal impact on them, according to chief operating officer Denny Strigl.

The report noted that verizon lost over 11 percent of their landline customers as they steadily moved to wireless and cable-based phones. Verizon also had a drop in its DSL customers as customers moved to FiOS (optic fiber) services which more than offset the loss.

Verizon is another company that appears to be recession proof. Investors had been expecting Verizon to suffer, but the rapid customer moves to wireless and cable phone services offset possible losses.

Mr. Strigl, according to the AP, said the company was "seeing what it believes is a 'minimal short-term impact' in customer flow due to the iPhone. He also said the effect looks small relative to the size of Verizon Wireless, suggesting that most new iPhone customers who aren't already on AT&T are coming from other carriers, like Sprint Nextel Corp."

With the recent acquisition of Alltel for US$28.1B, Verizon is now larger than AT&T.

The iPhone 3G, which sold over a million units in its first weekend, was released on July 11, after the close of Verizon's second quarter. Prior to that, Apple had sold out of iPhone 2Gs in mid-May.

The MacBook might be getting changes inside and out in the next several weeks.

(Credit: Apple)

Apple might have decided its partnership with Intel doesn't mean it has to use all of Intel's products.

AppleInsider reports that Apple could be using a chipset from a different company--or even an internally developed one--in the next iteration of the MacBook, expected to arrive in the next six or eight weeks. Like other notebook vendors, Apple had been using Intel's mobile Centrino chipsets in its MacBook line ever since 2006 but it's going to pass on the Montevina version of those chipsets this time around, according to the report.

Intel has done an excellent job reinventing the company around mobile processors, starting with the original Pentium M design back in 2004 and carrying forward to today's Core 2 Duo. But it has done a much less stellar job with the integrated graphics chipsets that connect those processors to the rest of the system, such as the memory chips and hard drives.

Most notebooks use integrated graphics chipsets over discrete graphics chips to cut down on power consumption, but the graphics performance of Intel's chipsets leave a lot to be desired. Microsoft was less-than-thrilled about the performance of the chipsets that were scheduled to arrive with Windows Vista, and Intel has had problems getting other chipsets to live up to their promise.

If it's an internally designed chipset that Apple has in place for the new systems, history would be repeating itself at the company, which used to design much of the internal hardware that went along with IBM's PowerPC chips back in the day. Apple recently acquired a passel of chip designers from P.A. Semi, but Steve Jobs has said those folks are working on future chips for the iPhone and iPod Touch.

AppleInsider thinks Apple might have contracted with Advanced Micro Devices or Via for the new chipsets, but offers no details on what might actually be inside the new systems. Given Nvidia's huge mobile chipset problem this summer, it is probably not in the running if Apple's looking at other suppliers.

In other pending MacBook news, Computerworld reports that the new systems will arrive in September with glass touchpads, which seems a bit curious. Glass might allow for all kinds of trackpad-oriented multitouch goodness, but it seems like a warranty nightmare to me.

The new notebooks are expected to borrow design cues from the MacBook Air and bring the aluminum casing on the MacBook Pro and MacBook Air to the MacBook.

Apple's iPhone drew criticism when first released because of tepid enterprise business support. Small businesses felt the pain of iPhone envy more sharply than their enterprise counterparts because of the high up front cost of the first iPhone and the back-end support requirements for high-end e-mail and communication servers.

But the second generation of iPhones, the new 3G version, answers almost all these issues.

Costs are down to below what many people pay for other smart phones.

Integration to existing e-mail servers is faster and easier. Yet those back-end servers still require heavy investment up front and technical support later, especially when loading up a new Microsoft Exchange 2007 server.

Let's talk about two options for the small business iPhone users who are eager to get full smart phone and mobile computing advantages from their new shiny faced toy, er, iPhone.

Neither option includes Microsoft Exchange, saving money and time while supporting the miracle of communication (at least according to Apple).

Jeffrey Bernstein is the president of Digital Desktop Consulting in Los Angeles, a firm with ties to the entertainment business.

Mobile Executives Spar Over IPhone

Posted by loudfrogs On 10:49 PM 0 comments

Mobile executives at a Silicon Valley roundtable discussion threw down the gauntlet to Symbian, Android and other software platforms to match the impact of the iPhone.

Talking only about two weeks after the introduction of Apple's iPhone 3G and the App Store, where third-party software for it is offered, heads of some software companies reported huge numbers of downloads and proclaimed a new day on the mobile Internet. The jury is still out on whether the open-source phone platforms coming from Google and the Symbian Foundation will be able to match Apple's success, according to the panelists at the TechCrunch Mobile Web Wars event in Menlo Park, California, on Friday afternoon.

For example, Pandora Media began offering its Internet radio application for most other mobile platforms, through carriers, about 18 months ago, Pandora CTO Tom Conrad said. That resulted in about 12,000 paid monthly subscriptions to the service, he said.

"In six days, we had 350,000 installs on the iPhone," Conrad said. A key factor was that the App Store let the company give away its client and support its service through ads. On other devices, Pandora has had to use carriers' monthly subscription model, he said.

Nearly 1 million Facebook users have downloaded the social-networking company's application to their iPhones, according to Jed Stremel, director of mobile at Facebook. And Loopt, a location-based social-networking startup, reached 100,000 iPhone downloads only about a week after the App Store opened. The average iPhone user also is 47 times as active on Loopt as those on other types of phones, said Loopt cofounder and CEO Sam Altman.

"You can make such a beautiful app, and it's so nice to use, so quickly, on the iPhone," Altman said.

Some panelists balked at the iPhone-centric focus of the discussion, saying the importance of the device is exaggerated in Silicon Valley.

"The statement that somehow the Web has not been mobile until the iPhone showed up is absurd," said David Rivas, vice president of S60 software technology management at Nokia. He also said the company's current S60 software platform can do most of what the iPhone can.

Tapulous, a vendor of iPhone applications including the Tap Tap Revolution game and a Twitter client called Twinkle, is already beginning to exhaust the relatively small user base of the iPhone, said Bart Decrem, CEO of Tapulous.

"I wish there was another place where I could offer this experience," Decrem said.

"I've got a couple hundred million devices for you," Rivas said.

"Oh, yeah, if you could give me a developer environment ... and a delivery channel," Decrem shot back.

Even Rivas acknowledged that Apple has broken new ground by establishing a new kind of relationship with carriers, in which it can run its own online software store. Whatever existed before in mobile data, that change has made venture capitalists take notice, said David Hornick, a partner at August Capital.

"Why are venture investors excited about mobile applications now, in a way they weren't before? It's because before, there was no good way to get them on the phone. And why is the iPhone an incredibly compelling platform? Because, in a weekend, thousands and thousands of applications were distributed," Hornick said.

Most of the software CEOs expressed interest in developing for Android but are wary that it will go the way of Java, with too many different versions to adapt to.

"I need Android like I need a hole in the head," said Pandora's Conrad, picturing it as "another OS platform that sits on top of buggy firmware, with devices with hundreds of manufacturers, with different characteristics."

Loopt's Altman said one valuable feature of Android is the ability to have tasks run in the background. He praised the openness of Android, which will allow Loopt to create a contact list with live location information, something that would not be possible on the closed iPhone environment. Whether Android's open-source model will work out well is uncertain, but it should become more clear pretty quickly, Altman said.

"I would guess a month post-launch of Android, you will have a feel of how much people are going to follow the spirit of one stack that works with everything," Altman said.

As for Symbian, Nokia's Rivas emphasized that the transition to the open-source platform won't happen overnight. But he acknowledged that there is another major step Nokia has to take to generate interest at the software epicenter of Silicon Valley.

"Once I have a collection of phones here in the U.S. market that you guys are willing to hit, suddenly the whole value proposition changes for you," Rivas said.

On Apple's .mac status page, there is information about the official Mobile Me launch:

MobileMe Launch
7/9/2008, 6pm-12am PT

As part of the MobileMe launch, www.mac.com will be taken offline at 6pm PT on Wednesday, July 9th.

Members will be unable to access www.mac.com or any .Mac services during this time with the exception of .Mac Mail accessed via a desktop application, iPhone, or iPod touch.

MobileMe will be available as soon as possible during this maintenance window.

So now we know ... apparently, it will be ready in time for the launch of iPhone 3G and software 2.0. Hopefully, 2 days is enough time to work out the bugs and kinks.

We'll see.

Feel free, as always, to discuss this and anything else in the comments.

Thanks for calling.

While this Friday's iPhone upgrade offers intriguing improvements over the first version launched last year, the competition hasn't been sitting still, either. Alternatives to Apple's popular handset all come with a touch-screen similar to the iPhone's. It's hard to beat Apple's user-friendly software, but these rivals offer unique features, from 3-D graphics to on-the-go television. Here are five promising competitors:

Samsung Instinct
Samsung Instinct
(Sprint)
LG Vu
LG Vu
(AT&T)

Samsung Instinct ($130 from Sprint)—A strong argument for this phone is Sprint's remarkably straightforward plan of $100 a month for all the calls, messaging, and Web browsing you can eat. The 3-inch screen is sufficient for using the phone's software, which includes well-integrated E-mail functions and visual voice mail. The messages are listed by date, time, and caller. You'll also want to tap Sprint's 3G network with an unlimited plan because the phone doesn't include Wi-Fi for accessing the Internet at home or at free hot spots. Price reflects a two-year contract and rebate.

LG Dare ($200 from Verizon Wireless)—A tinkerer's delight, this handset offers a drag-'n-drop interface for customizing menus, a drawing pad for creating your own works of art, and high-end camera settings, such as a choice of ISO (if you don't know, the phone may not be for you). The high-quality, 3.2-megapixel pics are a highlight. The camera also features a slow-motion video mode that shoots 120 frames per second. The video is somewhat grainy, and it's fun to slow-play at 15 frames a second, but we're not sure that it's useful. The 3-inch touch-screen is a bit unresponsive, the E-mail application is pretty basic, and other software is unremarkable. Also, there's no Wi-Fi support. Price reflects a two-year plan and rebate.

HTC Touch Diamond ($700 online)—The prettiest face yet on Windows Mobile, the full-featured handset includes animated graphics that mimic flipping through stacks of folders or images. Contacts, for example, become a pile of photos that you flick through by using a finger. The handset also comes in a bit smaller than its competitors—4 by 2 inches versus the iPhone's 4.5 by 2.4 inches—making it easier to slip into a hip pocket. The slimmer look also means a smaller, 2.8-inch screen (versus 3.5 inches on the iPhone), which can make Web browsing more awkward. The price reflects buying an unlocked version from online dealers. U.S. release at subsidized prices is expected later this year.

LG Vu ($300 from AT&T)—The 3-inch touch-screen excels at controlling one of the phone's distinguishing features: watching live broadcast television on the go. An antenna pulls out to draw in channels from CBS, Fox, ESPN, and the Comedy Channel. The phone can also send or receive one-way video streams from other handsets. Tactile feedback offers a little buzz when a key is hit, which many may find helpful or distracting. The TV feature is nice, but if you're happy with AT&T's coverage and plans, why not just get an iPhone? Price reflects a two-year contract and rebate.

Sony Ericsson Experia X1 (price and carrier to be announced)—A high-resolution touch-screen is just one navigation option. A hardware QWERTY keyboard that slides from under the display gives the X1 unsurpassed messaging strength among this group. Square panels organized in a grid offer one-touch access to applications, putting a more efficient skin on the Windows Mobile software underneath. But the skin can't fully hide the awkwardness of Windows on a mobile handset. Adding the keyboard also makes the phone about a quarter-inch thicker than other touch-screen models, which doesn't sound like much but can mean a difference of 40 percent. The phone will most likely be offered by T-Mobile or AT&T later this year.

Australia will be among the first 22 countries alongside the U.S., U.K., Germany and Japan, to receive the new iPhone from Friday, July 11.

Telstra, Vodafone and Optus will all be offering Apple's iPhone 3G, which will be available in black or white and on a variety of prepaid and contract call plans.

Telstra's Next G iPhone 3G plans will start at $30 per month with an up-front cost of $279 for the 8GB model and $399 for the 16GB device. Customers that opt for an $80 per month plan will receive the 8GB device for free. Both models will be available free to customers that sign up to plans starting from $100 per month. All plans are based on a 24-month contract and include free Wi-Fi access at Telstra hotspots, most notably at McDonalds and Starbucks restaurants. For more information visit the Telstra iPhone Web page.

Optus iPhone 3G contract plans start with the $19 Cap plan for the 8GB model, which include $51 and $21 monthly handset repayments on 12 and 24 month contracts respectively. The 16GB model plans on the same $19 Cap include $61 and $26 monthly handset repayments respectively. $0 up-front Optus' iPhone 3G plans start at $79 a month on a 24-month 'Yes' iPhone 3G Cap for the 8GB model, and $89 for the 16GB model.

Prepaid customers can purchase the 8GB iPhone 3G from Optus for $729, or $849 for the 16GB models on any prepaid plan. Optus is also offering one month of free data until for all contract plans connected before August 31, 2008. For the full range of plans visit Optus' iPhone 3G Web page.

Vodafone is yet to release pricing structures at the time of posting, but has said it will offer the iPhone 3G on both prepaid and contract plans. A spokesperson from Vodafone said the release of their iPhone 3G pricing plans is imminent.

The only local carrier yet to offer the iPhone 3G is 3 Mobile, which has setup an online petition to convince Apple to allow it to also sell the much anticipated handset, and is hopeful of striking a deal soon. 3 Mobile customers can sign the carrier's Web petition and send a message to Apple, or SMS the word 'iPhone' to 333000 to receive a form allowing them to send comments directly from their mobile.

Apple also set a general early July date for the release of the iPhone 2.0 firmware - the software driving the new enterprise functionality and features of the new handset.

Support for Apple's iWork suite and Microsoft Office Applications, access to Microsoft's Exchange ActiveSync, the addition of VPN capabilities supporting Cisco IPsec and wireless encryption, and the iPhone Configuration Utility allowing greater security capabilities for IT administrators will facilitate the iPhone 3G's enterprise adoption.

Visit Apple's local information Web sites for more information on the iPhone 3G's enterprise features and enterprise integration tips.

Smartphone users wish to have iPhone 3G

Posted by loudfrogs On 4:51 PM 0 comments


Who can wait for the iPhone 3G to hit market? I guess no one now. As the price has dropped and it is going to be more economical for the people. It seems most of the US smartphone consumer market is thinking along those same lines. RBC Capital Markets has just released the results of a study that indicates a majority of consumers in the market for a new smartphone are seriously considering the iPhone 3G as their handset of choice.

The study, which surveyed 3,600 RBC Technology Adoption Panel members after Apple's iPhone 3G unveiling at WWDC earlier this month, showed that a full 56% of mobile consumers looking to buy a new smartphone in the next 90 days planned to buy and iPhone 3G after its July 11 launch.

The results offer a glimpse in to the blooming smartphone market in the US. Just this past March, RBC conducted a similar survey to estimate potential iPhone 3G interest. The study was conducted prior to Apple revealing the surprisingly low iPhone 3G price-point - and showed that only 35% of consumers planned to buy the iPhone 3G.

It seems that the $199 admission price for the iPhone 3G-show has hit a sweet spot among consumers. With an entry-level iPhone 3G costing little more than a few tanks of premium gas, interest has increased significantly.

And, more encouraging for Apple, the RBC study showed that only 23% of smartphone buyers were waiting it out for a new BlackBerry handset in the next 90 days. Palm limped in with a 3% planned buying-share. HTC, Nokia, and Samsung managed to swing 2% of the votes their way, while Motorola barely managed to convince 1% of respondents that theirs was the smartphone to own.

So, the iPhone 3G is set to take the US smartphone market by storm - that much is clear - but why? The lower price-point and faster 3G data access were indicated as the most compelling reasons to buy the Apple handset, with 67% and 63% of survey respondents indicating such aspects as most-important in their buying-decision. The addition of GPS was listed as most-important to 47% of survey participants, while 35% and 20% place a premium on enterprise support and third-party applications, in that order.

Google has released the web-based version of its Google Talk optimized for the iPhone/iPod Touch. The application works from Safari and looks pretty much the same as the GTalk desktop client.

Feature wise, Google made sure you can easily select people you want to chat (add them to "quicklist"), search contacts and manage multiple conversations. However, because it's a web-based app, there are downsides too. For instance, when you navigate away to another browser window or application, your status will be change to "unavailable" and the GTalk session will be restarted when you return. It's nice and everything but a surprise to see Google optimizing a whole array of its apps for the iPhone. However, I would suggest using some of the existing native chat applications (in case you have a jailbroken iPhone/iPod Touch), or web-based meebo.com which allows you to chat with your buddies who use other IM clients, too. To use GTalk on your iPhone/iPod Touch, simple point Safari to www.google.com/talk and take it from there.

This black car charger adapter allows using iPod,PDAs,Cell Phone,Digital camera and Mp3 on the road while charging it from any 12V-24V accessory outlet or car lighter jack. The on the go car charger uses your auxiliary lighter as a power source to charge power your player while driving! No need to worry the battery status wherever you go!

Description:

  • Universal USB Car Charger Cigarette Lighter Adapter with bottle shaped as picture show which allows charging in your car via USB cable connection.
  • Regulated voltage allows charging for cell phones, iPod, PDAs, PDA phones, digital cameras, MP3 players, portable CD players and other mobile devices that can be charged via an USB connection.
  • This iPod Car Charger Adapter built-in charging circuitry that protects your player from damage
  • iPhone Car Charger fused and filtered to protect your iPhone Charges when in use or in standby mode
  • White high-impact plastic PDA Car Charger adapter
  • Slick and compact
  • Mp3 Car Charger adapter plugs into any available 12V-24V accessory port or cigarette lighter socket.
  • Simply plug the Charger Adapter into a cigarette lighter socket and connect your existing USB cable (not included) to your iPod for recharging.
  • LED indicator when power on
  • This is a non-OEM generic product
  • Size: ~8.7 x 3.9 x 2.3cm
  • Weight: 23g

Download Mobile Games and Applications log on Youpark.com

The LG Dare from Verizon Wireless is now available online for $199 after a $50 mail in rebate with a two-year contract. For a limited time only Verizon is including a free 8GB memory card with all Dare orders placed on-line with a $79 Nationwide Basic plan or $99 Nationwide Basic Unlimited plan. You will be able to pick up the latest device from LG in stores on July 3rd.

Features include a 3″ WQVGA touchscreen display with light sensor to automatically adjust brightness, 3.2MP autofocus camera and flash with face detection, VGA video recording, built-in photo and video editing capabilities, HTML Browser, movie quality video playback from memory card, updated media player with equalizer and Rhapsody support, handwriting recognition, drag and drop contacts with a unique photo interface, Bluetooth 2.1, EVDO Rev A, microUSB, and support for up to 8GB microSDHC memory cards. All of this is packaged into a device measuring 4.10″H x 2.20″W x 0.50″D and with a weight of 3.76 oz.



Creative has a better answer to the iPod touch and Zune. Creative is up with a wireless music player with Wi-Fi media sharing capabilities called the Zen X-Fi. As it can be seen in pictures those show the device sporting a chrome-and-black plastic look that's vaguely reminiscent of the iPhone, along with a nine-point directional pad. Besides certain Internet features, X-Fi will also come with an SD card slot and a built-in speaker.

According to leaked specs, the nine-point pad will offer users the option of instant messaging on Windows Live or Yahoo Messenger in a phone-style typing schema. The device will also use wireless to share media between home networked computers and access an Internet-based media pool, called a Public Home Server.

The player is named after Creative's X-Fi audio technology, which restores lost data in compressed music files to create concert-like audio effects. Users can turn to two X-Fi options—Crystalizer makes audio richer and clearer, and Expand repositions the music to sound like it's coming from in front of you, simulating listening to a live performance on stage.